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Product Group: 6876, Games and Physical Education
Products   Size Price  Unit Add

687538

Chicken and Noodle Games

Chicken and Noodle Games: 141 Fun Activities With Innovative Equipment will help you offer a variety of games that will keep everyone participating, provide inclusive and nontraditional games in which no player starts with an advantage, adapt games to various settings and occasions, and increase players physical activity. Take this book, add rubber chickens, pool noodles, tennis balls, sponges, and bolts, sprinkle in kids, and what do you get? A recipe for pure, unadulterated and wackyfun!

32.05 EA      

687600

WOS Classroom Daily Activity Ideas

A collection of games and activities to assist the classroom teacher involve students in physical activity with little or no equipment. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple but fun physical activity.

33.00 EA      

6876001

Smart Moves Kit Activity Ideas Prep/Yr 1

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Prep and Year 1. See product code 609992P/1.

33.00 EA      

6876002

Smart Moves Kit Activity Ideas Year 2

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 2. See product code 6099922.

33.00 EA      

6876003

Smart Moves Kit Activity Ideas Year 3

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 3. See product code 6099923.

33.00 EA      

6876004

Smart Moves Kit Activity Ideas Year 4

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 4. See product code 6099924.

33.00 EA      

6876005

Smart Moves Kit Activity Ideas Year 5

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 5. See product 6099925.

33.00 EA      

6876006

Smart Moves Kit Activity Ideas Year 6

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 6. See product code 6099926.

33.00 EA      

6876007

Smart Moves Kit Activity Ideas Year 7

A collection of games and activities to assist the classroom teacher involve students in physical activity. Written by David Franks, a primary teacher this publication is produced specifically to assist classroom teachers involve students in simple activities utilising the resources available in the World of Sport Smart Moves Kit for Year 7. See product code 6099927.

33.00 EA      

687600F

Smart Moves Flash Cards Set (0 to 9)

Set of numeral flash cards including numbers 0 to 9. Intended for use with Smart Moves Kits, but can be used where ever flash card numbers are required.

7.25 EA      

687600F1

Smart Moves Flash Cards Set (A to Z)

Set of alphabet flash cards including numbers A to Z. Intended for use with Smart Moves Kits, but can be used where ever flash card letters are required.

17.50 EA      

687600F2

Smart Moves Flash Cards Set (+ - =)

Set of sign flash cards including signs + - and =. Intended for use with Smart Moves Kits, but can be used where ever flash cards are required.

4.25 EA      

687600F3

Smart Moves Flash Cards Set (+-= x /)

Set of sign flash cards including signs + - = x and /. Intended for use with Smart Moves Kits, but can be used where ever flash cards are required.

6.25 EA      

687601

All Active

Offer 35 creative games and activities suitable for children ages 5 to 12 with and without disabilities Develop balance, improve fitness, and build locomotor, manipulative, and other skills Facilitate low-cost or no-cost activities that use common equipment Use step-by-step instructions and teaching tips to easily implement the activities Kids love to move especially when that movement is connected with searching for hidden things, collecting objects, and completing tasks that change the appearance of something. All Active: 35 Inclusive Physical Activities offers ways to get children moving and develop skills by setting fun and challenging goals for them to achieve.

28.30 EA      

687617

101 Classroom Games

With 101 Classroom Games: Energize Learning in Any Subject, not only can you help your students improve their study skills, but you can also aid them in reviewing what they already know about a topic or subject, prepare them for formal and informal assessments, and see them embrace learning experiences as enjoyable. You never knew a game of Splat, Snap, or Howzat! could pack so much educational punch, did you? All 101 games in this handy book make learning memorable, fun, and successful. You can use them as effective starter activities, for the middle part of a lesson to reignite learning when you see the kids eyes start to glaze over, or as complete activities to help you assess your students learning.

25.70 EA      

687634

Smart Start PMP Manual for Teachers

A manual to aid teachers in their setting up and conducting of programs in their schools. Includes rationale, aims, equipment, programming, evaluation, language, safety and supervision, floor sessions and techniques.

35.15 EA      

687635

Smart Start With PMP Activity Cards

A set of 100 starter activities cards to assist in setting up programs. Includes program station, substations, floor sessions, individualising ideas, techniques, teaching points, evaluation questions, equipment list, and sketches to aid setting up of equipment correctly.

45.20 EA      

687642

Perceptual Motor Lesson Plans 1

Perceptual-motor activities for all preschool to 1st grade students. Fully illustrated 25 weeks of activity stations sequenced according to difficulty including evaluation scale, objectives, program set-up information and equipment construction diagrams.

50.20 EA      

687646

Perceptual Motor Lesson Plans 2

Perceptual-motor activities for all 2nd and 3rd grade students. Fully illustrated 25 weeks of activity stations sequenced according to difficulty including movement exploration tasks, selected games, evaluation scale, objectives, program set-up information and equipment construction diagrams.

50.20 EA      

687651

Perceptual Motor Dev Series - Book 1

Use these classroom-tested movement education activities to asses your students motor strengths and weaknesses in preschool and early elementary grades. Book 1- Basic movement activities.

25.15 EA      

687655

Perceptual Motor Dev Series - Book 2

Use these classroom-tested movement education activities to asses your students motor strengths and weaknesses in preschool and early elementary grades. Book 2- Ball, rope and hoop activities.

25.15 EA      

687660

Perceptual Motor Dev Series - Book 3

Use these classroom-tested movement education activities to asses your students motor strengths and weaknesses in preschool and early elementary grades. Book 3- Balance activities.

25.15 EA      

687665

Perceptual Motor Dev Series - Book 4

Use these classroom-tested movement education activities to asses your students motor strengths and weaknesses in preschool and early elementary grades. Book 4- Bean bag, rhythm stick activities.

25.15 EA      

687669

Perceptual Motor Dev Series - Book 5

Use these classroom-tested movement education activities to asses your students motor strengths and weaknesses in preschool and early elementary grades. Book 5- Tyre, parachute activities.

25.15 EA      

6876691

Fun, Fitness and Skills

Engage kids in fun, new games while teaching them key fitness concepts. Provide appropriate skills practice for students. Offer plenty of variations to keep the games fresh and exciting. Use field-tested games that are ready to go at a moments notice. Fun, Fitness, and Skills: The Powerful Original Games Approach brings 93 fresh games with countless variations. The games are easy to adjust to all grade and ability levels, and you'll never run out of fresh ideas for fun and exciting games that teach fitness concepts and skills.

30.80 EA      

687671

Games We Should Play In School

An eye opening analysis of the behavioural dynamics of children in the contemporary classroom. Includes over 75 interactive, fun social games and how to effectively lead social play sessions in the classroom.

22.85 EA      

687672

Teaching Cues for Sport Skills Secondary

Teaching cues for sports skills for secondary school students, fourth edition. Helps student teachers teach sport skills effectively and demonstrate them correctly. It will ultimately help their students remember them correctly.

125.25 EA      

687674

Parachute Games

Through Parachute Games With DVD, Second Edition, you can lead 59 parachute activities; adapt the activities to a myriad of game settings and participant needs; use the DVD to preview select activities or to show participants how much fun they will have with a parachute; and offer games that enhance fitness as well as social, motor, and other skills.

37.25 EA      

687676

Ready To Use PE Activities Grades 3-4

Over 500 ready-to-use fitness activities and games to help prepare and teach interesting and fun-packed physical education lessons tailored to students' specific developmental needs.

68.30 EA      

6876781

Daily Does It

Over 40 active games with an emphasis on moderate-vigorous physical activity for primary to middle years. Includes equipment and playing time suggestions for warm-ups, indoor, outdoor and relays, accompanied by fun and helpful illustrations. It reaffirms the importance of daily physical activity. This book is a must for busy teachers who see physical activity as an important part of a student's life. Each activity is easy to organise as the equipment is minimal and the instructions are clearly explained.

34.10 EA      

687679

Senior Physical Education

Now updated to reflect the latest Qld Board of Senior Secondary School Studies PE syllabus. In full colour this text comes with a revised and expanded hardcopy instructor's guide. The student text involves students in the content while highlighting important information for greater retention.

49.40 EA      

687692

Successful Movement Challenges

This activity guidebook is for those who would rather design their own movement/ perceptual-motor program by integrating different types of tasks that are chosen from a thoroughly developed wide selection of fun activities.

32.15 EA      

687696

Essentials of Team Building

The activities and challenges are geared to beginning through advanced participants in a variety of settings, and they help participants develop the following valuable skills: Problem solving Appropriate risk taking Building working relationships Cooperation Leadership and communication Creative thinking Building trust Making decisions Setting goals Developing physical skills Team building is a proven approach for helping people become respectful competitors, cooperative team members, and community leaders. Now you can help your students or group develop those same important skills with Essentials of Team Building: Principles and Practices.

72.30 EA      

687697

Team Building Activities - Digital Age

Team-Building Activities for the Digital Age will help you promote interpersonal communication and encourage young people to express their individuality and build face-to-face relationships. The activities use the technology that todays young adults thrive on (including cell phones, social networking sites, MP3 players, blogs, and digital cameras) as an opportunity for education and enlightenment.

40.90 EA      

687738

International Games

You can find many books that build the motor skills that kids need to succeed in a variety of physical activities and sports. But not many books open kids eyes to the cultures and traditions of other countries, giving them a greater appreciation for and understanding of the world around them at the same time. International Games: Building Skills Through Multicultural Play features 65 games from 32 countries. The games build players physical skills while increasing their cultural awareness, so they focus on the similarities between people no matter where they come from. The games make your teaching simple and effective. Most games require little in the way of equipment, and in many cases where equipment is needed, it can be made for a small cost.

32.15 EA      

6877391

Fitness on the Ball

Authors Anne Spalding and Linda Kelly published a version of this book just for kids, but they've done extensive research and discovered adults like to have fun, too and stand to benefit just as much as kids in using exercise balls. So the authors expanded this new book to include exercises and information for instructors and participants of all ages and included activities that can be used not only in school gymnasiums and classrooms but in exercise facilities, workplaces, and homes as well. This book comes with a CD-ROM that includes an image bank, reproducibles, activity sheets, assessments, lesson plans, a glossary of terms, and other teachers tools

39.50 EA      

687740

101 Warm Up and Cool Down Games

This innovative book provides complete information for implementing 101 core games: The theory behind warm-ups and cool-downs (why theyre important and what they should consist of). 41 fun games that can be used in a variety of situations 60 sport-specific games in 7 sports (badminton, baseball, basketball, football, hockey, soccer, and volleyball) 113 variations of the core games to help leaders shape the activities to their groups needs. An easy-to-follow format with illustrations for the more complicated games to ensure proper setup and understanding of the game A game finder to help leaders easily locate games and determine which are suited to their needs.

43.55 EA      
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